We demonstrate an intelligent personal assistant agent that has been developed to aid a busy knowledge worker in managing time commitments and performing tasks. The PExA agent dra...
Hung Hai Bui, Federico Cesari, Daniel Elenius, Dav...
In this paper we present the Electronic Institutions Development Environment (EIDE) to support the engineering of multiagent systems as Electronic Institutions. An electronic inst...
The contribution presents a multi-agent technology in the domain of the air-traffic control of several autonomous aerial vehicles (manned as well as unmanned). The system has been...
In the complex, dynamic domain of Air Traffic Control (ATC) many unexpected events can happen during the execution of a plan. Sometimes these disruptions make the plan infeasible ...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
This paper describes an agent-based platform for the allocation of loads in distributed transportation logistics, developed as a collaboration between CWI, Dutch National Center f...
We demonstrate two game theory-based programs for headsup limit and no-limit Texas Hold'em poker. The first player, GS3, is designed for playing limit Texas Hold'em, in ...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
We introduce eCAT, a tool that supports deriving test cases semi-automatically from goal-based analysis diagrams, generates meaningful test inputs based on agent interaction ontol...