Intuitive use is met when prior knowledge is transferred to new task environments. The empirical fact that transfer relies on schemas led us to diagnose intuitiveness based on sch...
Measuring user acceptance to avoid system rejection by the users in pre-prototype stage of product development is of high interest for both researchers and practitioners. This is ...
Alexander Meschtscherjakov, David Wilfinger, Thoma...
In this paper we present an approach for creating user infrom abstract representations for the automotive domain. The approach is based on transformations between different user ...
Guido M. de Melo, Frank Honold, Michael Weber, Mar...
We present a case study concerning the development of a driving simulator at Mitsubishi Electric Research Laboratories. By relying largely on off-the-shelf components, we have kep...
Driving a vehicle is a task affected by an increasing number and a rising complexity of Driver Assistance Systems (DAS) resulting in a raised cognitive load of the driver, and in...
The increasing use of touchscreen interfaces in vehicles poses challenges to designers in terms of optimizing safety, usability and affective response. It is thought that the appl...
Matthew J. Pitts, Mark A. Williams, Tom Wellings, ...
Driving behavior has been trending towards more time in the car and longer commutes. This has fueled the demand for an increasing number of in-vehicle infotainment features, at th...
Jackie C. Chang, Annie Lien, Brian Lathrop, Holger...
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...