We consider the problem of decoupling translation and rotation for a collection of 3D data related to 2D images by a projection. The main contribution is to show that equations de...
Jean-Yves Guillemaut, Alberto S. Aguado, John Illi...
The appearance of a rough surface is affected by the direction from which it is lit and texture classifiers should account for this. We propose a classifier that is robust to ligh...
Mike J. Chantler, Ged McGunnigle, A. Penirschke, M...
We frame the problem of object recognition from edge cues in terms of determining whether individual edge pixels belong to the target object or to clutter, based on the configurat...
This paper describes a hierarchical spectral method for the correspondence matching of point-sets. Conventional spectral methods for correspondence matching are notoriously suscep...
This paper presents new techniques for improving the structural quality of automatically acquired architectural 3D models. Common architectural features like parallelism and ortho...
Recently, there have been several attempts at creating `video textures', that is, synthesising new (potentially infinitely long) video clips based on existing ones. One way t...
Neill W. Campbell, Colin J. Dalton, David P. Gibso...
This paper approaches the problem of finding correspondences between images in which there are large changes in viewpoint, scale and illumination. Recent work has shown that scale...
Flexible Shape Models (FSMs), have been widely used for modelling shape variations of deformable objects [4]. A major limitation of this approach is that it assumes a near fronto-...
One of the most popular methods to extract useful informations from an image sequence is the template matching approach. In this well known method the tracking of a certain featur...