Recently many methods for human articulated body tracking were proposed in the literature. These techniques are often computationally intensive and cannot be used for Human-Compute...
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...