Sciweavers

CGIM
2003
13 years 8 months ago
A Novel Method for 3D Surface Mesh Segmentation
We propose a novel method for the problem of 3D surface mesh segmentation. This mesh segmentation method is based on differential geometry and geodesic distance information. In ou...
Thitiwan Srinark, Chandra Kambhamettu
CGIM
2003
13 years 8 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ...
O. Sen, C. Chemudugunta, M. Gopi
CGIM
2003
13 years 8 months ago
iSign: Making the Benefits of Reading Aloud Accessible to Families with Deaf Children
In this paper, we describe an application that helps hearing-impaired students learn to read and form words by translating speech into video clips of American Sign Language (ASL)....
T. Scarlatos, Lori L. Scarlatos, F. Gallarotti
CGIM
2003
13 years 8 months ago
Contribution to Color Point Evaluation in Indexing Context
KEY WORDS color models, gray model, local jets, points of interest, indexing, matching.
Stéphane Paris, Houda Chabbi Drissi
CGIM
2003
13 years 8 months ago
Lossy 3D Mesh Compression using Loop Scheme
Subdivision surfaces are finding their way into many Computer Aided Design and Animation packages. Popular choices include Loop, Catmull-Clark, Doo-Sabin etc. Subdivision surfaces...
P. Mongkolnam, Anshuman Razdan, Gerald E. Farin
CGIM
2003
13 years 8 months ago
Snake for Band Edge Extraction and Its Applications
A novel snake model suitable for edge extraction of bandshape objects is presented in this paper. Based on the proposed model, an edge tracking system, EdgeTrak, has been develope...
Min Li, Chandra Kambhamettu, Maureen C. Stone
CGIM
2003
13 years 8 months ago
Incorporating VR Databases into AI Knowledge Representations: A Framework for Intelligent Graphics Applications
This article presents a framework for incorporating commonly used VR (Virtual Reality) databases for graphics and physics simulation into an AI (Artificial Intelligence) knowledg...
Marc Erich Latoschik, M. Schilling
CGIM
2003
13 years 8 months ago
Fast Display of Articulated Characters using Impostors
: Rendering and animating numerous articulated characters interactively is challenging in computer graphics. Specific hardware systems may be needed. However, by using the temporal...
S. K. Chow, K. L. Chan
CGIM
2003
13 years 8 months ago
Modeling an Infinite Emotion Space for Expressionistic Cartoon Face Animation
Inspired by traditional expressive animation, we attempt to propose an infinite emotion-space as a model to control free-form facial expression synthesis. Although a number of mod...
Prashant Chopra, Joerg Meyer