This paper describes a project that was carried out by Philips Corporate Design (PCD) to explore ideas for products and services, which could be part of our future in the year 200...
Establishing that machines cannot automate creative design and that it is a difficult task for humans, I propose a computational model based on the human and machine complementari...
An experimental GUI paradigm is presented which is based on the design goals of maximizing the amount of screen used for application data, reducing the amount that the UI diverts ...
Gordon Kurtenbach, George W. Fitzmaurice, Thomas B...
Most windowing systems follow the independent overlapping windows approach, which emerged as an answer to the needs of the 1980s’ technology. Due to advances in computers and di...
To understand how people search for a known target item in an unordered pull-down menu, this research presents cognitive models that vary serial versus parallel processing of menu...
Flip zooming is a novel focus+context technique for visualizing large data sets. It offers an overview of the data, and gives users instant access to any part. Originally develope...
We present an experiment on cooperative bimanual action. Right-handed subjects manipulated a pair of physical objects, a tool and a target object, so that the tool would touch a t...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt, Ja...
For the huge amounts of audio and video material that could usefully be included in digital libraries, the cost of producing human-generated annotations and meta-data is prohibiti...
Alexander G. Hauptmann, Michael J. Witbrock, Micha...