Sciweavers

CHI
2009
ACM
15 years 1 days ago
Multi-touch interface for controlling multiple mobile robots
We must give some form of a command to robots in order to have the robots do a complex task. An initial instruction is required even if they do their tasks autonomously. We theref...
Jun Kato, Daisuke Sakamoto, Masahiko Inami, Takeo ...
CHI
2009
ACM
15 years 1 days ago
Supporting the design of network-spanning applications
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...
CHI
2009
ACM
15 years 1 days ago
The doctor as the second opinion and the internet as the first
People who use the Internet for health information often obtain their first opinion that way, and then, if they go to a doctor, the doctors advice is relegated to the second opini...
Lisa Neal Gualtieri
CHI
2009
ACM
15 years 1 days ago
WUW - wear Ur world: a wearable gestural interface
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
Pranav Mistry, Pattie Maes, Liyan Chang
CHI
2009
ACM
15 years 1 days ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
CHI
2009
ACM
15 years 1 days ago
The reign of catz & dogz at CHI 2009
tendees. Extended abstracts ranging from three to four pages in length can be submitted on any relevant topic. Papers will be accepted based on the quality of research and potentia...
Shaun Lawson, Thomas Chesney
CHI
2009
ACM
15 years 1 days ago
The mousegrip
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Florian Mueller, Martin R. Gibbs, Frank Vetere
CHI
2009
ACM
15 years 1 days ago
Exploring video streams using slit-tear visualizations
Slit-tear visualizations allow users to selectively visualize pixel paths in a video scene. The slit-tear visualization technique is a generalization of the traditional photograph...
Anthony Tang, Saul Greenberg, Sidney Fels
CHI
2009
ACM
15 years 1 days ago
Aesthetics matter: leveraging design heuristics to synthesize visually satisfying handheld interfaces
We present a tool for automatically generating UI layouts for handheld devices based on design principles. This tool introduces a gestalt approach to visual interface design rathe...
Yeonsoo Yang, Scott R. Klemmer