We must give some form of a command to robots in order to have the robots do a complex task. An initial instruction is required even if they do their tasks autonomously. We theref...
Jun Kato, Daisuke Sakamoto, Masahiko Inami, Takeo ...
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...
People who use the Internet for health information often obtain their first opinion that way, and then, if they go to a doctor, the doctors advice is relegated to the second opini...
Information is traditionally confined to paper or digitally to a screen. In this paper, we introduce WUW, a wearable gestural interface, which attempts to bring information out in...
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
tendees. Extended abstracts ranging from three to four pages in length can be submitted on any relevant topic. Papers will be accepted based on the quality of research and potentia...
Computer games, often played with others, are a compelling pastime for many. However, they have been criticized for their mouse and keyboard or gamepad interactions, as they suppo...
Slit-tear visualizations allow users to selectively visualize pixel paths in a video scene. The slit-tear visualization technique is a generalization of the traditional photograph...
We present a tool for automatically generating UI layouts for handheld devices based on design principles. This tool introduces a gestalt approach to visual interface design rathe...