This research explores how to communicate an individuals’ self-reported emotional state to members of their personal social network, through automatic, computer-generated, perso...
We present a 3D origami simulator with multi-touch interaction. This is a preliminary exploration of manipulating 3D models with multi-touch. Following a user centered approach, w...
Samuel Hsiao-Heng Chang, Lachlan Stuart, Beryl Pli...
This paper studies people recommendations designed to help users find known, offline contacts and discover new friends on social networking sites. We evaluated four recommender al...
Jilin Chen, Werner Geyer, Casey Dugan, Michael J. ...
When gathering feedback about an envisioned system, prototypes communicate design ideas to user groups. However, it is unclear how user responses are affected by prototype format....
Katherine M. Sellen, Micheal Massimi, Danielle M. ...
Mobile imaging and digital storytelling currently support a growing practice of multimedia communication in the West. In this paper we describe a project which explores their bene...
David M. Frohlich, Dorothy Rachovides, Kiriaki Rig...
The use of examples serves a critical role in creative design practice, but details of this process remain an enigma. This is problematic for both the understanding of design acti...
Scarlett R. Herring, Chia-Chen Chang, Jesse Krantz...
In this paper, we report a study that examines the relationship between image-based computational analyses of web pages and users’ aesthetic judgments about the same image mater...
Xianjun Sam Zheng, Ishani Chakraborty, James Jeng-...
The overwhelming amount of information on the web makes it critical for users to quickly and accurately evaluate the relevance of content. Here we tested whether pupil size can be...
Flavio T. P. Oliveira, Anne Aula, Daniel M. Russel...