Citizen science projects can collect a wealth of scientific data, but that data is only helpful if it is actually used. While previous citizen science research has mostly focused ...
Sunyoung Kim, Christine Robson, Thomas Zimmerman, ...
Little research exists on one of the most common, oldest, and most utilized forms of online social geographic information: the “location” field found in most virtual community...
Few research studies focus on how the use of assistive technologies is affected by social interaction among people. We present an interview study of 20 individuals to determine ho...
While a large body of research on image-based authentication has focused on memorability, comparatively less attention has been paid to the new security challenges these schemes m...
The field of HCI is growing, not only in the variety of application areas or the volume of research conducted, but also in the number of analytical approaches for use in the evalu...
Previously, we presented Viz-A-Vis, a VIsualiZation of Activity through computer VISion [17]. Viz-A-Vis visualizes behavior as aggregate motion over observation space. In this pap...
Mario Romero, Alice Vialard, John Peponis, John T....
Understanding how people interact with search engines is important in improving search quality. Web search engines typically analyze queries and clicked results, but these actions...
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
Video conferencing allows distance-separated family members to interact somewhat akin to being together at the same place and time. Yet most video conferencing systems are designe...
Tejinder K. Judge, Carman Neustaedter, Steve Harri...
Non-planar screens, such as columns, have been a popular means for displaying information for a long time. In contrast to traditional displays their digital counterparts are mainl...