Cloth animation is a very expensive process in terms of computational cost, due to the flexible nature of cloth objects. Since wrinkles and smooth areas co-exist commonly in cloth...
Abstract— In this paper we show how to optimize the computational cost and maximize consistency in EKF-based SLAM for large environments. We combine Local Mapping with Map Joinin...
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Block based motion compensation techniques make frequent use of Early Termination Algorithms (ETA) to reduce the computational cost of block matching process. ETAs have been well ...
This paper presents how to extract non-linear features by linear PCA. KPCA is effective but the computational cost is the drawback. To realize both non-linearity and low computati...
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Ivo Couckuyt, Dirk Gorissen, Hamed Rouhani, Eric L...
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Using methods from the computational sciences to improve the quality of health care is an important part of current medical progress. A particulary complex field is surgery simulat...
Gerhard F. Buess, Joachim Gross, Michael Hauth, Wo...
This paper deals with fast image and video segmentation using active contours. Region based active contours using level-sets are powerful techniques for video segmentation but the...
For the non-local denoising approach presented by Buades et al., remarkable denoising results are obtained at high expense of computational cost. In this paper, a new algorithm th...
Jin Wang, Yanwen Guo, Yiting Ying, Yanli Liu, Quns...