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ACSC
2005
IEEE
14 years 4 months ago
Cloth Animation with Adaptively Refined Meshes
Cloth animation is a very expensive process in terms of computational cost, due to the flexible nature of cloth objects. Since wrinkles and smooth areas co-exist commonly in cloth...
Ling Li, Vasily Volkov
IROS
2006
IEEE
120views Robotics» more  IROS 2006»
14 years 4 months ago
Optimal local map size for EKF-based SLAM
Abstract— In this paper we show how to optimize the computational cost and maximize consistency in EKF-based SLAM for large environments. We combine Local Mapping with Map Joinin...
Lina María Paz, José Neira
PG
2007
IEEE
14 years 5 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama
ICIP
2007
IEEE
14 years 5 months ago
Early Termination Algorithms for Correlation Coefficient Based Block Matching
Block based motion compensation techniques make frequent use of Early Termination Algorithms (ETA) to reduce the computational cost of block matching process. ETAs have been well ...
Arif Mahmood, Sohaib Khan
ICPR
2008
IEEE
14 years 5 months ago
Non-linear feature extraction by linear PCA using local kernel
This paper presents how to extract non-linear features by linear PCA. KPCA is effective but the computational cost is the drawback. To realize both non-linearity and low computati...
Kazuhiro Hotta
ICANNGA
2009
Springer
212views Algorithms» more  ICANNGA 2009»
14 years 5 months ago
Evolutionary Regression Modeling with Active Learning: An Application to Rainfall Runoff Modeling
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Ivo Couckuyt, Dirk Gorissen, Hamed Rouhani, Eric L...
AI
2009
Springer
14 years 5 months ago
Grid-Enabled Adaptive Metamodeling and Active Learning for Computer Based Design
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Dirk Gorissen
MICCAI
2003
Springer
14 years 11 months ago
Soft Tissue Simulation Based on Measured Data
Using methods from the computational sciences to improve the quality of health care is an important part of current medical progress. A particulary complex field is surgery simulat...
Gerhard F. Buess, Joachim Gross, Michael Hauth, Wo...
ICIP
2003
IEEE
15 years 13 days ago
Smoothing B-spline active contour for fast and robust image and video segmentation
This paper deals with fast image and video segmentation using active contours. Region based active contours using level-sets are powerful techniques for video segmentation but the...
Frédéric Precioso, Michel Barlaud, T...
ICIP
2006
IEEE
15 years 15 days ago
Fast Non-Local Algorithm for Image Denoising
For the non-local denoising approach presented by Buades et al., remarkable denoising results are obtained at high expense of computational cost. In this paper, a new algorithm th...
Jin Wang, Yanwen Guo, Yiting Ying, Yanli Liu, Quns...