In this paper we present an indirect volume visualization method, based on the deformable surface model, which is a three dimensional extension of the snake segmentation method. I...
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
This paper describes an incremental polygonization technique for implicit surfaces built from skeletal elements. Our method lends itself for an interactive modeling system as the ...
In this paper we introduce multiresolution analysis (MRA) algorithmsintendedto be used in scientific visualization,and basedon a non-nestedset ofapproximatingspaces. The need for ...
In the scope of rendering complex models with high depth complexity, it is of great importance to design outputsensitive algorithms, i.e., algorithms with the time complexity prop...
This paper presents a new architecture of a database management system intended to be used together with existing graphics software. In the first place, a system with this archite...
In this paper we present a novel approach for cluster-based drawing of large planar graphs that maintains planarity. Our technique works for arbitrary planar graphs and produces a ...
Christian A. Duncan, Michael T. Goodrich, Stephen ...
In this paper we address the problem of drawing planar graphs with circular arcs while maintaining good angular resolution and small drawing area. We present a lower bound on the a...
C. C. Cheng, Christian A. Duncan, Michael T. Goodr...