Sciweavers

RT
1999
Springer
13 years 12 months ago
Interactive Ray-Traced Scene Editing using Ray Segment Trees
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Kavita Bala, Julie Dorsey, Seth J. Teller
RT
1999
Springer
13 years 12 months ago
Computing Visibility for Triangulated Panoramas
A visibility algorithm for triangulated panoramas is proposed. The algorithm can correctly resolve the visibility without making use of any depth information. It is especially usef...
Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng
RT
1999
Springer
13 years 12 months ago
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Jan Kautz, Michael D. McCool
DCC
1998
IEEE
13 years 12 months ago
Phrase Hierarchy Inference and Compression in Bounded Space
Craig G. Nevill-Manning, Ian H. Witten
DCC
1998
IEEE
13 years 12 months ago
FACOLA - Face Coder Based on Location and Attention
Debin Zhao, Y. K. Chan, Wen Gao
DCC
1998
IEEE
13 years 12 months ago
A Low-Complexity Modeling Approach for Embedded Coding of Wavelet Coefficients
Erik Ordentlich, Marcelo J. Weinberger, Gadiel Ser...
DCC
1998
IEEE
13 years 12 months ago
The Context Trees of Block Sorting Compression
Abstract. The Burrows-Wheeler transform (BWT) and block sorting compression are closely related to the context trees of PPM. The usual approach of treating BWT as merely a permutat...
N. Jesper Larsson
DCC
1998
IEEE
13 years 12 months ago
Multiple Pattern Matching in LZW Compressed Text
In this paper we address the problem of searching in LZW compressed text directly, and present a new algorithm for finding multiple patterns by simulating the move of the Aho-Cora...
Takuya Kida, Masayuki Takeda, Ayumi Shinohara, Mas...