Sciweavers

RT
1999
Springer
14 years 3 months ago
Interactive Ray-Traced Scene Editing using Ray Segment Trees
This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
Kavita Bala, Julie Dorsey, Seth J. Teller
RT
1999
Springer
14 years 3 months ago
Computing Visibility for Triangulated Panoramas
A visibility algorithm for triangulated panoramas is proposed. The algorithm can correctly resolve the visibility without making use of any depth information. It is especially usef...
Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng
RT
1999
Springer
14 years 3 months ago
Interactive Rendering with Arbitrary BRDFs using Separable Approximations
A separable decomposition of bidirectional reflectance distributions (BRDFs) is used to implement arbitrary reflectances from point sources on existing graphics hardware. Two-dim...
Jan Kautz, Michael D. McCool
DCC
1998
IEEE
14 years 3 months ago
Phrase Hierarchy Inference and Compression in Bounded Space
Craig G. Nevill-Manning, Ian H. Witten
DCC
1998
IEEE
14 years 3 months ago
FACOLA - Face Coder Based on Location and Attention
Debin Zhao, Y. K. Chan, Wen Gao
DCC
1998
IEEE
14 years 3 months ago
A Low-Complexity Modeling Approach for Embedded Coding of Wavelet Coefficients
Erik Ordentlich, Marcelo J. Weinberger, Gadiel Ser...
DCC
1998
IEEE
14 years 3 months ago
The Context Trees of Block Sorting Compression
Abstract. The Burrows-Wheeler transform (BWT) and block sorting compression are closely related to the context trees of PPM. The usual approach of treating BWT as merely a permutat...
N. Jesper Larsson
DCC
1998
IEEE
14 years 3 months ago
Multiple Pattern Matching in LZW Compressed Text
In this paper we address the problem of searching in LZW compressed text directly, and present a new algorithm for finding multiple patterns by simulating the move of the Aho-Cora...
Takuya Kida, Masayuki Takeda, Ayumi Shinohara, Mas...