Sciweavers

RT
2001
Springer
14 years 3 days ago
Artistic Composition for Image Creation
Altering the viewing parameters of a 3D object results in computer graphics images of varying quality. One aspect of image quality is the composition of the image. While the esthet...
Bruce Gooch, Erik Reinhard, Chris Moulding, Peter ...
RT
2001
Springer
14 years 3 days ago
Interleaved Sampling
The known sampling methods can roughly be grouped into regular and irregular sampling. While regular sampling can be realized efficiently in graphics hardware, it is prone to inte...
Alexander Keller, Wolfgang Heidrich
RT
2001
Springer
14 years 3 days ago
Differential Point Rendering
In this paper, we propose a solution to adapt the differential point rendering technique developed by Kalaiah and Varshney to implicit surfaces. Differential point rendering was i...
Aravind Kalaiah, Amitabh Varshney
IWVF
2001
Springer
14 years 4 days ago
Head Model Acquisition from Silhouettes
This paper describes a practical system developed for generating 3D models of human heads from silhouettes alone. The input to the system is an image sequence acquired from circula...
Kwan-Yee Kenneth Wong, Paulo R. S. Mendonça...
IWVF
2001
Springer
14 years 4 days ago
A Fragment-Based Approach to Object Representation and Classification
Shimon Ullman, Erez Sali, Michel Vidal-Naquet
IWVF
2001
Springer
14 years 4 days ago
A Skeletal Measure of 2D Shape Similarity
This paper presents a geometric measure that can be used to gauge the similarity of 2D shapes by comparing their skeletons. The measure is defined to be the rate of change of bou...
Andrea Torsello, Edwin R. Hancock
IWVF
2001
Springer
14 years 4 days ago
Color and Shape Index for Region-Based Image Retrieval
Abstract. Most CBIR systems use low-level visual features for representation and retrieval of images. Generally such methods suffer from the problems of high-dimensionality leadin...
B. G. Prasad, S. K. Gupta, K. K. Biswas
IWVF
2001
Springer
14 years 4 days ago
Curve Skeletonization by Junction Detection in Surface Skeletons
We present an algorithm that, starting from the surface skeleton of a 3D solid object, computes the curve skeleton. The algorithm is based on the detection of curves and junctions ...
Ingela Nyström, Gabriella Sanniti di Baja, St...