A method for partitioning shapes is described based on a global convexity measure. Its advantages are that its global nature makes it robust to noise, and apart from the number of ...
Abstract. In this paper we propose two techniques to qualitatively estimate distance in monocular vision. Two kinds of approaches are described, the former based on texture analysi...
Virginio Cantoni, Luca Lombardi, Marco Porta, Ugo ...
The paper introduces a new approximation scheme for planar digital curves. This scheme defines an approximating sausage ‘around’ the given digital curve, and calculates a mini...
In the framework of an evolutionary approach to machine learning, this paper presents the preliminary version of a learning system that uses Genetic Programming as a tool for autom...
Claudio De Stefano, Antonio Della Cioppa, Angelo M...
Large scale fluid simulation can be difficult using existing techniques due to the high computational cost of using large grids. We present a novel technique for simulating deta...
We introduce gesture controllers, a method for animating the body language of avatars engaged in live spoken conversation. A gesture controller is an optimal-policy controller tha...
Sergey Levine, Philipp Krähenbühl, Sebastian Thr...
This paper presents a system for generating dynamic narratives from videos. These narratives are characterized for being compact, coherent and interactive, as inspired by principl...
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...