In this paper we look at issues that arise when people collaboratively create digital content and want to publicly distribute it. Our focus is on the organizational and legal prob...
Risto Sarvas, Marko Turpeinen, Perttu Virtanen, He...
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
In this contribution, “Interactive Digital Storytelling” is viewed as a hybrid form of game design and cinematic storytelling for the understanding and creation of future lear...
This paper suggests that the digital games industry products are not limited to games-related hardware and software or the related spin-off industry products. Further, consumers ...
The advent of multiplayer online games brings new actors into the development scene and redefines traditional roles and interactions. Anchored on studies of the role of context in...
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...