We present LookPoint, a system that uses eye input for switching input between multiple computing devices. LookPoint uses an eye tracker to detect which screen the user is looking...
Connor Dickie, Jamie Hart, Roel Vertegaal, Alex Ei...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
One of the problems with notification appliances is that they can be distracting when providing information not of immediate interest to the user. In this paper, we present AuraOr...
Mark Altosaar, Roel Vertegaal, Changuk Sohn, Danie...
Table tennis is a game that can provide healthy exercise and is also a social pastime for players of all ages across the world. However, players have to be collocated to play, and...
While apart, couples can verbally and visually communicate through existing technologies such as mobile phones, text messaging, videoconferencing and email. Yet, other important m...
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
The HCI community currently faces the problem of making tangible user interfaces actively responsive to their user’s current physical context. This paper explores the context of...
People increasingly communicate over multiple channels, such as SMS, email and IM. Choosing the channel for interaction is typically a considered action and shapes the message its...
For people working in situations with few colleagues around, information technology could be used for increased communication with colleagues at other places. One such group is te...
Kristina Groth, Sinna Lindquist, Cristian Bogdan, ...