In the context of variational image segmentation, we propose a new finite-dimensional implicit surface representation. The key idea is to span a subset of implicit functions with ...
Benoit Mory, Roberto Ardon, Anthony J. Yezzi, Jean...
Achieving intuitive control of animated surface deformation while observing a specific style is an important but challenging task in computer graphics. Solutions to this task can ...
We give a new, simple algorithm for simultaneous degree elevation and knot insertion for B-spline curves. The method is based on the simple approach of computing derivatives using...
In this paper, we present an adaptive model for dynamically deforming hyper-elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed...
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Subdivision schemes are commonly used to obtain dense or smooth data representations from sparse discrete data. E. g., B-splines are smooth curves or surfaces that can be construc...
The shape of a NURBS curve or patch is defined by the location of its control points, the weights associated with these points, and the parameter intervals, also called the knot v...
In this paper, we propose a morphing method by which face color images can be freely transformed. The main focus of this work is the transformation of one face image to another. Th...
In this paper we present a real-time 3D object tracking algorithm based on edges and using a single pre-calibrated camera. During the tracking process, the algorithm is continuous...