The paper presents a real-time algorithm that compensates image distortions due to atmospheric turbulence in video sequences, while keeping the real moving objects in the video unh...
Barak Fishbain, Leonid P. Yaroslavsky, Ianir A. Id...
This paper presents a layered animation framework which uses displacement maps for efficient representation and animation of highly detailed surfaces. The model consists of three...
Raymond S. Smith, Wei Sun, Adrian Hilton, John Ill...
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Slanted surfaces pose a problem for correspondence algorithms utilizing search because of the greatly increased number of possibilities, when compared with frontoparallel surfaces...