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JCAL
2010
152views more  JCAL 2010»
13 years 6 months ago
Micro-adaptivity: protecting immersion in didactically adaptive digital educational games
The idea of utilizing the rich potential of today's computer games for educational purposes excites educators, scientists and technicians. Despite the significant hype over di...
Michael D. Kickmeier-Rust, Dietrich Albert
AAI
2002
109views more  AAI 2002»
13 years 11 months ago
Probabilistic Assessment of User's Emotions in Educational Games
We present a probabilistic model to monitor a user's emotions and engagement during the interaction with educational games. We illustrate how our probabilistic model assesses...
Cristina Conati
TEDU
2008
126views Education» more  TEDU 2008»
13 years 11 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
SIVP
2008
132views more  SIVP 2008»
13 years 11 months ago
Automatic generation of adaptive, educational and multimedia computer games
Education accompanies us throughout our whole life. Many innovations in education have originated from modern technologies. However, the majority of learners
Mária Bieliková, Marko Divéky...
IJOE
2006
76views more  IJOE 2006»
13 years 11 months ago
Game-based dynamic simulations supporting technical education and training
Educational games may improve learning by taking advantage of the new knowledge and skills of today's students obtained from extensive use of interactive games. This paper des...
Tor Ivar Eikaas, Bjarne A. Foss, Ole K. Solbj&osla...
IFIP3
2008
118views Education» more  IFIP3 2008»
14 years 28 days ago
Learning with Smart Multipurpose Interactive Learning Environment
Abstract. In this paper, we describe an innovative concept of threedimensional interactive educational games that combine the excitement and looks of popular computer games with th...
Mária Bieliková, Marko Divéky...
HCI
2007
14 years 29 days ago
Immersive Digital Games: The Interfaces for Next-Generation E-Learning?
The intrinsic motivation to play, and therefore to learn, that might be provided by digital educational games teases researchers and developers. However, existing educational games...
Michael D. Kickmeier-Rust, Neil Peirce, Owen Conla...
DIGITEL
2008
IEEE
14 years 1 months ago
Adaptive Educational Games: Providing Non-invasive Personalised Learning Experiences
Educational games have the potential to provide intrinsically motivating learning experiences that immerse and engage the learner. However, the much heralded benefits of education...
Neil Peirce, Owen Conlan, Vincent Wade
ATAL
2008
Springer
14 years 1 months ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
ACMIDC
2009
14 years 3 months ago
"Playing with" museum exhibits: designing educational games mediated by mobile technology
In this paper, we describe two educational games mediated by mobile technology which were designed for use in the context of a traditional historical museum by young children. Our...
Nikoleta Yiannoutsou, Ioanna Papadimitriou, Vassil...