As our ability to measure the world around us improves, we are quickly generating massive quantities of high-dimensional, spatial-temporal data. In this paper, we concern ourselve...
In this paper, we present an interactive visualization method for set-valued attributes that maintains the advantages of item-oriented views and interactions found in parallel mul...
Face recognition algorithms typically deal with the classification of static images of faces that are obtained using a camera. In this paper we propose a new sensing mechanism bas...
We propose two crosstalk reducing coding schemes using ternary busses. In addition to low power consumption and reduced delay, our schemes offer other advantages over binary codin...
This paper describes a long-term project exploring advanced visual interfaces for antenna design. MERL developed three successive prototypes that embodied an evolution towards lar...
Kent Wittenburg, Tom Lanning, Darren Leigh, Kathy ...
We describe a prototype video presentation system that presents a video in a manner consistent with the video's content. Our prototype takes advantage of the physically large...
In this paper, we discuss the adaptation of an open-source single-user, single-display molecular visualization application for use in a multi-display, multi-user environment. Jmol...
We propose a technique that makes use of a proximity metric for delineating partially or fully bounded regions of a scanned bitmap that depicts a building floor plan. A proximity...
Kathy Ryall, Stuart M. Shieber, Joe Marks, Murray ...
Computational vision algorithms are often developed in a Bayesian framework. Two estimators are commonly used: maximum a posteriori (MAP), and minimum mean squared error (MMSE). W...