In this paper, we propose an experimental platform for the design of interactive TV. On this platform, designers are allowed to emulate broadcasting programs, define control functi...
Abstract. While traditional technology acceptance models concentrate on relationships between usefulness and acceptance, they leave unresolved the questions about why a certain tec...
YouTube3D is a 3D prototype for accessing video streams on the web, conceived for stimulating exploration and information refinding, promoting collaboration and enhancing the sense...
Abstract. In this paper we discuss the commonalities and differences of hypervideo and interactive television. We show that, even if the interaction and presentation of both are si...
Watching television is usually a shared experience allowing family or friends that share the same viewing interests to watch, comment and enjoy programs together. The interaction p...
In this paper an experiment was conducted to measure the effect of framing a high definition television (HDTV) clip. One group of participants was told they were watching a brand n...
Dirkjan Joor, Wilco Beekhuizen, Lidwien van de Wij...
Abstract. ShapeShifting TV denotes an approach to interactive television programmes that can adapt during delivery to the preferences of the active viewers. ShapeShifting TV is bas...
Vilmos Zsombori, Marian Florin Ursu, John Wyver, I...
The proliferation of audiovisual content available for young children brings with it the need for an appropriate Electronic Programme Guide (EPG) that meets needs and preferences o...
Ana Vitoria Joly, Lyn Pemberton, Richard N. Griffi...