This site uses cookies to deliver our services and to ensure you get the best experience. By continuing to use this site, you consent to our use of cookies and acknowledge that you have read and understand our Privacy Policy, Cookie Policy, and Terms
Gamification, the use of game mechanics in non-gaming applications, has been applied to various systems to encourage desired user behaviors. In this paper, we examine patterns of ...
Jennifer Thom-Santelli, David R. Millen, Joan Morr...
This paper extends previous research by proposing a model that can help explain ways to motivate member contributions to online communities (OCs). New features in the model will a...
Steven J. J. Tedjamulia, Douglas L. Dean, David R....