One of the central problems in building broad-coverage story understanding systems is generating expectations about event sequences, i.e. predicting what happens next given some a...
The paper presents a prototype design tool-chain for the ARD+ conceptual design method for rules, called VARDA. The tool-chain is implemented in a Unix environment with the use of...
We describe the design of a user-centric, integrated planning and scheduling system that assists the user in exploring the rich space of plans and associated resource assignment o...
Pauline M. Berry, Blazej Bulka, Bart Peintner, Mar...
We describe an effort to train a RoboCup soccer-playing agent playing in the Simulation League using casebased reasoning. The agent learns (builds a case base) by observing the be...
Scientific evaluation is based for the most part on citation analysis. The phenomena of citation is not yet well studied. The use of the Contextual Exploration technique that allo...
Understanding answers to open-ended explanation questions is important in intelligent tutoring systems. Existing systems use natural language techniques in essay analysis, but rev...
Myroslava Dzikovska, Gwendolyn E. Campbell, Charle...
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D grap...
Current studies have demonstrated that the representational power of predictive state representations (PSRs) is at least equal to the one of partially observable Markov decision p...
Abdeslam Boularias, Masoumeh T. Izadi, Brahim Chai...
Although several researchers have integrated methods for reinforcement learning (RL) with case-based reasoning (CBR) to model continuous action spaces, existing integrations typic...