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VSGAMES
2010
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13 years 10 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
IJCAI
1997
14 years 27 days ago
Combining Knowledge Acquisition and Machine Learning to Control Dynamic Systems
This paper presents an interactive method for building a controller for dynamic systems by using a combination of knowledge acquisition and machine learning techniques. The aim is...
G. M. Shiraz, Claude Sammut