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VSGAMES
2010
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13 years 5 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
IJCAI
1997
13 years 8 months ago
Combining Knowledge Acquisition and Machine Learning to Control Dynamic Systems
This paper presents an interactive method for building a controller for dynamic systems by using a combination of knowledge acquisition and machine learning techniques. The aim is...
G. M. Shiraz, Claude Sammut