—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...
Conventional level set based approaches have an inherent difficulty in tracking miscible fluids due to its discrete treatment for interface. This paper proposes a unified framewor...
Jinho Park, Younghui Kim, Daehyeon Wi, Nahyup Kang...
In this paper, the influence of slow and creeping flow of mud/slurry is modelled as a visco-plastic fluid around cylindrical row of piles. The study is carried out theoretically u...