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46
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NETGAMES
2006
ACM
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Computer Networks
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NETGAMES 2006
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A peer-to-peer architecture for massive multiplayer online games
14 years 5 months ago
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www.comp.nus.edu.sg
Massive Multiplayer Online Games with their virtual gaming worlds grow in user numbers as well as in the size of the virtual worlds. With this growth comes a significant increase...
Thorsten Hampel, Thomas Bopp, Robert Hinn
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