Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Abstract—Set intersection is the core in a variety of problems, e.g. frequent itemset mining and sparse boolean matrix multiplication. It is well-known that large speed gains can...
Time-of-Flight (ToF) imaging is a promising technology for real-time metric surface acquisition and has recently been proposed for a variety of medical applications. However, due t...
Abstract—Many important biological problems can be modeled as contagion diffusion processes over interaction networks. This paper shows how the EpiSimdemics interaction-based sim...
Keith R. Bisset, Ashwin M. Aji, Madhav V. Marathe,...
Thanks to their high performance and programmability, the latest graphics cards can now be used for scientific purpose. They are indeed very efficient parallel Single Instruction ...
This paper presents new software speed records for AES-128 encryption for architectures at both ends of the performance spectrum. On the one side we target the low-end 8-bit AVR mi...
Dag Arne Osvik, Joppe W. Bos, Deian Stefan, David ...
As is typical in evolutionary algorithms, fitness evaluation in GP takes the majority of the computational effort. In this paper we demonstrate the use of the Graphics Processing...
Jump flooding algorithm (JFA) is an interesting way to utilize the graphics processing unit to efficiently compute Voronoi diagrams and distance transforms in 2D discrete space. T...
With the evolution of Graphics Processing Units (GPUs) into powerful and cost-efficient computing architectures, their range of application has expanded tremendously, especially i...
An approach to very rapid computation of one class of randomized Hough transform (RHT) using parallel processing capabilities of a programmable graphics processing unit is describ...