Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
Pointing, a cornerstone of our graphical user interfaces, has been conceptualized and implemented so far as the act of selecting pixels in bitmap displays. We show that the curren...
Yves Guiard, Renaud Blanch, Michel Beaudouin-Lafon
We present a system for creating interactive exploded view diagrams using 2D images as input. This imagebased approach enables us to directly support arbitrary rendering styles, e...