Several web-native information visualization methods (SVG, HTML5's Canvas, native HTML) are studied to contrast their performances at different data scales. Using Java implem...
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Previous efforts involving picture-based passwords have not focused on maintaining a measurably high level of entropy. Since password systems usually allow user selection of passw...
Blinking is one of the most important cues for forming person impressions. We focus on the eye blinking rate of avatars and investigate its effect on viewer subjective impressions...
Sculpting various 3D facial expressions from a static 3D face model is a process with intensive manual tuning efforts. In this paper, we present an interactive 3D facial expressio...
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
We present an experimental study that evaluates four different techniques for visualizing the machine interpretation of handwritten mathematics. Typeset in Place puts a printed fo...
Joseph J. LaViola Jr., Anamary Leal, Timothy S. Mi...
We address the problem of reconstructing the background of a scene from a set of photographs featuring several occluding objects. We assume that the photographs are obtained from ...
Miguel Granados, Hans-Peter Seidel, Hendrik P. A. ...
Improving the visual appearance of coarse triangle meshes is usually done with graphics hardware with per-pixel shading techniques. Improving the appearance at silhouettes is inhe...