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The haptic rendering of surface mesostructure (fine relief features) in dense triangle meshes requires special structures, equipment, and high sampling rates for detailed perceptio...
This paper investigates the problem of perceived instability during haptic texture rendering. We focus on the perceptual analysis of the stability of textured surfaces rendered wi...
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...