In this study, super high-definition immersive visual data mining environment using 4K stereo projector was developed. In this system, data can be represented with high accuracy in...
We have developed and deployed a multimedia museum installation that enables one or several users to interact with and collaboratively explore a 3D virtual environment while simult...
Scott Robertson, Brian Jones, Tiffany O'Quinn, Pet...
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
We have developed a system which enables us to track participant-observers accurately in a large area for the purpose of immersing them in a mixed reality environment. This system ...
Tran Cong Thien Qui, Shang Ping Lee, William Russe...
Abstract. In many applications of Augmented Reality (AR), rectangular markers are tracked in real time by capturing with cameras. In this paper, we consider the AR application in w...
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...