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Two experiments were carried out to explore the effect of rendering and interface fidelity on subjective impressions of illumination and perceived presence after exposure to a vir...
A Head Mounted Display system suffers largely from the time lag between human motion and the display output. The concept of Reflex HMD to compensate for the time lag is proposed a...
The development of a wide field-of-view (FOV) head mounted display (HMD) has been a technological challenge for decades. Previous HMDs tackled this problem using multiple display ...
This paper evaluates different display devices for selection or annotation tasks in augmented reality (AR). We compare three different display types – a head mounted display and...
We present a practical framework for registering a Mixed Reality(MR) environment of an arbitrary number of agents. Each agent consist of a head mounted display (HMD), which consis...