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31
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VISUALIZATION
2002
IEEE
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Visualization
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VISUALIZATION 2002
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Horizon Occlusion Culling for Real-time Rendering of Hierarchical Terrains
14 years 5 months ago
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rivit.cs.byu.edu
We present a technique to perform occlusion culling for hierarchical terrains at run-time. The algorithm is simple to implement and requires minimal pre-processing and additional ...
Brandon Lloyd, Parris K. Egbert
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