This paper describes an on-going research project at the MIT Media Lab, exploring the use of auditory I/O as a primary interaction modality for wearable computing. Nomadic Radio i...
While wearable computers are empowering fashion accessories, they bring with them a tangle of wares which connect their parts. As these subsystems begin to decouple and operate on...
Rehmi Post, Matthew Reynolds, Matthew Gray, Joseph...
Wearable computers can now merge seamlessly into ordinary clothing. Using various conductive textiles, data and power distribution as well as sensing circuitry can be incorporated...
Consultation with various specialists and review of medical literature are key elements in superior, modern medical care. Because this information can be expensive and inconvenien...
Alex Pentland, M. Petrazzuoli, A. Gerega, Thad Sta...
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
Situated computing concerns the ability of computing devices to detect, interpret and respond to aspects of the user’s local environment. In this paper, we use our recent protot...
Richard Hull 0002, Philip Neaves, James Bedford-Ro...
We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
A common focus shared by researchers in mobile, ubiquitous and wearable computing is the attempt to break away from the traditional desktop computing paradigm. Computational servi...
Gregory D. Abowd, Anind K. Dey, Robert Orr, Jason ...