The growth of mobile technology has made recording of user’s location possible. The systems that intent to use location in order to register user’s movement and to use the gen...
Acontextuality of the mobile phone often leads to a caller’s uncertainty over a callee’s current state, which in turn often hampers mobile collaboration. We are interested in ...
As small digital cameras become more popular, opportunities to take photos are rapidly increasing. Photo sharing is a great way to maintain and revitalize relationships between fa...
— In this paper we examine the interaction and delivery requirements for Mobile TV. By comparing the features of traditional TV with current Mobile TV services we outline the de...
Mobile computer technologies are increasingly being appropriated and used to facilitate people’s social life outside the work domain. Addressing this emerging domain of use, we ...
Users of mobile tour guides often express a strong desire for the system to be able to provide information on arbitrary objects they encounter during their visit – akin to point...
Nigel Davies, Keith Cheverst, Alan J. Dix, Andre H...
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
ZuiScat is a visualization concept for querying large information spaces on Personal Digital Assistants (PDA). Retrieval results are presented in a dynamic scatterplot, which is e...
Handheld computing devices are becoming highly connected devices with high capacity storage. This has resulted in their being able to support storage of, and access to, personal p...
Cathal Gurrin, Gareth J. F. Jones, Hyowon Lee, Nei...
Supporting users’ navigation is a fundamental feature of mobile guides. This paper presents an experimental evaluation comparing three different ways of providing navigation gu...