Activity Recognition has gained a lot of interest in recent years due to its potential and usefulness for context-aware wearable computing. However, most approaches for activity r...
This paper describes a localization method with wearable electromagnetic sensor and orientation sensor for wearable computer users. Many user localization methods have been invest...
As users of wearable computers are often involved in real-world tasks of critical nature, the management and handling of interruptions is crucial for efficient interaction and ta...
Mikael Drugge, Hendrik Witt, Peter Parnes, Kå...
We are developing a modular electronic device to allow users to perceive and respond simultaneously to multiple spatial information sources using haptic stimulus. Each module of t...
Construction kits have long been popular as educational artifacts, supporting and encouraging creative explorations of engineering and design; but to date, such kits have had litt...
We report on the results of a user study to investigate the utility of passive haptics for eyes-free numeric entry. This work targets cursorless user interfaces designed for use w...
Nowadays, more Virtual Environments (VEs) are becoming available on the Web. This means that VEs are becoming accessible to a larger and more diverse audience. It also means that i...
Frederic Kleinermann, Olga De Troyer, Christophe C...
Prototypes for automated spatial layout in architecture focus on approaches, which define occupiable space as an orthogonal 2D-grid and use algorithms to allocate each rectangle o...
Henriette Bier, Adriaan de Jong, Gijs van der Hoor...
This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavior...