Sciweavers

CHI
2008
ACM
14 years 7 months ago
Unigest: text entry using three degrees of motion
Steven J. Castellucci, I. Scott MacKenzie
CHI
2008
ACM
14 years 7 months ago
Influence of social setting on player experience of digital games
Brian J. Gajadhar, Yvonne de Kort, Wijnand IJssels...
CHI
2008
ACM
14 years 7 months ago
Biometric daemons: authentication via electronic pets
A well-known security and identification problem involves the creation of secure but usable identification and authentication tools that the user is fully motivated to adopt. We d...
Pamela Briggs, Patrick L. Olivier
CHI
2008
ACM
14 years 7 months ago
Design for intuitive use: beyond usability
Anja Naumann, Anna Elisabeth Pohlmeyer, Carsten Mo...
CHI
2008
ACM
14 years 7 months ago
Playware: augmenting natural play to teach sign language
Svetlana Yarosh, Kevin Huang, Ian Mosher, Marisa T...
CHI
2008
ACM
14 years 7 months ago
Brain-computer interfaces for HCI and games
In this workshop we study the research themes and the state-of-the-art of brain-computer interaction. Braincomputer interface research has seen much progress in the medical domain...
Anton Nijholt, Bernhard Graimann, Brendan Allison,...
CHI
2008
ACM
14 years 7 months ago
Mystorymaker
Bard McKinley, Yun-Ling Lee
CHI
2008
ACM
14 years 7 months ago
"Seeing like a rover": embodied experience on the mars exploration rover mission
Although they work with two non-humanoid robots located several million miles away, the distributed team that operates the Mars Exploration Rovers demonstrates an uncanny sympathy...
Janet Vertesi