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CHI
2008
ACM

Brain-computer interfaces for HCI and games

14 years 12 months ago
Brain-computer interfaces for HCI and games
In this workshop we study the research themes and the state-of-the-art of brain-computer interaction. Braincomputer interface research has seen much progress in the medical domain, for example for prosthesis control or as biofeedback therapy for the treatment of neurological disorders. Here, however, we look at brain-computer interaction especially as it applies to research in Human-Computer Interaction (HCI). Through this workshop and continuing discussions, we aim to define research approaches and applications that apply to disabled and able-bodied users across a variety of real-world usage scenarios. Entertainment and game design is one of the application areas that will be considered. ACM Classification Keywords H5.2. Information interfaces and presentation (e.g.,
Anton Nijholt, Bernhard Graimann, Brendan Allison,
Added 30 Nov 2009
Updated 30 Nov 2009
Type Conference
Year 2008
Where CHI
Authors Anton Nijholt, Bernhard Graimann, Brendan Allison, Desney S. Tan, José del R. Millán
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