Abstract. While interactive virtual humans are becoming widely used in education, training and delivery of instructions, building the animations required for such interactive chara...
Abstract. In this paper we present our approach for a new contactfree Human-Machine Interface (cfHMI). This cfHMI is designed for controlling applications
Circular anchored maps have been proposed as a drawing technique to acquire knowledge from bipartite graphs, where nodes in one set are arranged on a circumference. However, the re...
With the increasing interest in metamodeling techniques for Domain Specific Modeling Languages (DSML) definition, there is a strong need to improve the language modeling process. O...
Luis Pedro, Matteo Risoldi, Didier Buchs, Bruno Ba...
Domain-specific modeling is a powerful technique to describe complex systems in a precise but still understandable way. Rapid creation of graphical Domain-Specific Languages (DSLs)...
Our research goal is to improve stylus operability by utilizing the human knowledge and skills applied when a user uses a pen. Such knowledge and skills include, for example, the w...
This paper presents the TACTUS Multi-Touch Research Testbed, a hardware and software system for enabling research in multi-touch interaction. A detailed discussion is provided on h...
Paul Varcholik, Joseph J. LaViola Jr., Denise M. N...
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
Abstract. We propose a brain-computer interface (BCI) system for evolving images in realtime based on subject feedback derived from electroencephalography (EEG). The goal of this s...
Nowadays, computer interaction is mostly done using dedicated devices. But gestures are an easy mean of expression between humans that could be used to communicate with computers ...
Farid Parvini, Dennis McLeod, Cyrus Shahabi, Bahar...