Exertion games are an emerging form of interactive games that require players to invest significant physical effort as part of the gameplay, rather than just pressing buttons. The...
This paper investigates the role of online resources in problem solving. We look specifically at how programmers--an exemplar form of knowledge workers--opportunistically interlea...
Joel Brandt, Philip J. Guo, Joel Lewenstein, Mira ...
Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...
Post-task ratings of difficulty in a usability test have the potential to provide diagnostic information and be an additional measure of user satisfaction. But the ratings need to...
Physical buttons have the unique ability to provide lowattention and vision-free interactions through their intuitive tactile clues. Unfortunately, the physicality of these interf...
Applications supporting navigation in large networks are used every days by millions of people. They include road map navigators, ight route visualization systems, and network vis...
Audio CAPTCHAs were introduced as an accessible alternative for those unable to use the more common visual CAPTCHAs, but anecdotal accounts have suggested that they may be more di...
Mischief is a system for classroom interaction that allows multiple children to use individual mice and cursors to interact with a single large display [20]. While the system can ...
Neema Moraveji, Kori Inkpen, Ed Cutrell, Ravin Bal...
Community-based question and answer (Q&A) systems facilitate information exchange and enable the creation of reusable knowledge repositories. While these systems are growing i...