Sciweavers

PUC
2007
102views more  PUC 2007»
13 years 12 months ago
Understanding movement for interaction design: frameworks and approaches
The results of a study of two computer games, that use human movement as direct input, were analysed using four existing frameworks and approaches, drawn from different disciplines...
Lian Loke, Astrid Twenebowa Larssen, Toni Robertso...
AROBOTS
2002
131views more  AROBOTS 2002»
14 years 9 days ago
Automated Derivation of Primitives for Movement Classification
Abstract. We describe a new method for representing human movement compactly, in terms of a linear superimposition of simpler movements termed primitives. This method is a part of ...
Ajo Fod, Maja J. Mataric, Odest Chadwicke Jenkins
HAPTICS
2005
IEEE
14 years 6 months ago
Wearable Kinesthetic System for Capturing and Classifying Upper Limb Gesture
Background: Monitoring body kinematics has fundamental relevance in several biological and technical disciplines. In particular the possibility to exactly know the posture may fur...
R. Bartalesi, Federico Lorussi, M. Tesconi, Alessa...
IIHMSP
2006
IEEE
136views Multimedia» more  IIHMSP 2006»
14 years 6 months ago
Boosted String Representation and Its Application to Video Surveillance
This paper presents a new behavior classification system for analyzing human movements directly from video sequences. First of all, we propose a triangulation-based method to tran...
Yung-Tai Hsu, Jun-Wei Hsieh