Sciweavers

AIIDE
2006
14 years 25 days ago
Goal-Directed Hierarchical Dynamic Scripting for RTS Games
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...
Anders Dahlbom, Lars Niklasson
AIIDE
2007
14 years 1 months ago
Learning a Table Soccer Robot a New Action Sequence by Observing and Imitating
Star-Kick is a commercially available and fully automatic table soccer (foosball) robot, which plays table soccer games against human players on a competitive level. One of our re...
Dapeng Zhang 0002, Bernhard Nebel
ATAL
2005
Springer
14 years 5 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ICRA
2006
IEEE
117views Robotics» more  ICRA 2006»
14 years 5 months ago
A Neurally Controlled Robot Competes and Cooperates with Humans in Segway Soccer
— A new RoboCup soccer league is being developed, focusing on human-robot interaction. In this league each team consists of both a human player, mounted on a Segway HT scooter, a...
Jason Fleischer, Botond Szatmáry, Donald Hu...