Sciweavers

ICAI
2004
13 years 11 months ago
Potential-Based Processing for Action-Game Experimentation
Abstract-- We define a framework for what we call potentialbased computing and show how it may be applied to actionmotion applications in general and dynamic games in particular. W...
Russ Abbott, Valentino Crespi
ICAI
2007
13 years 11 months ago
Dynamic Programming Algorithm for Training Functional Networks
Abstract— The paper proposes a dynamic programming algorithm for training of functional networks. The algorithm considers each node as a state. The problem is formulated as find...
Emad A. El-Sebakhy, Salahadin Mohammed, Moustafa E...
ICAI
2007
13 years 11 months ago
Mining and Dynamic Simulation of Sub-Networks from Large Biomolecular Networks
Biomolecular networks dynamically respond to stimuli and implement cellular function. Understanding these dynamic changes is the key challenge for cell biologists. As biomolecular...
Xiaohua Hu, Fang-Xiang Wu, Michael K. Ng, Bahrad A...
ICAI
2007
13 years 11 months ago
Domain Ontology Construction from Biomedical Text
- NLM's Unified Medical Language System (UMLS) is a very large ontology of biomedical and health data. In order to be used effectively for knowledge processing, it needs to be...
Saurav Sahay, Baoli Li, Ernest V. Garcia, Eugene A...
ICAI
2007
13 years 11 months ago
A Graphical Game Model of Drug Binding
Abstract Drug-protein binding is the reversible interaction of drugs with proteins in an organism and is vital in helping the body reject invading pathogenic organisms. Predicting ...
Christina Boucher, Maja Omanovic
ICAI
2007
13 years 11 months ago
An Evaluation of the Accuracy of Capturing User Intent for Information Retrieval
Abstract This paper reports our evaluation of the accuracy of capturing a user’s intent in an informationseeking task. Specifically, we would like to assess how accurately a use...
Hien Nguyen, Eugene Santos Jr.