In this paper, we describe early results in the development of an alternative programming method which uses large, three-dimensional acrylic blocks to construct programming sequen...
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
Currently there are many software packages that allow analysis of Geographic Information Systems (GIS) data. However, these software packages limit user interaction and exploratio...
Simon Su, William R. Sherman, Frederick C. Harris ...
When a fault such as unbalance occurs in a turbo-generator set, sensors should be put on its bearing to detect vibration signals for extracting fault symptoms, but the relationshi...
Algorithms are proposed to automatically locate the foot anatomical points from scanned 3D point data based on a novel method that uses the pternion point for foot alignment, wher...
The wireless sensor network based localization system—Cicada is designed to support the locationawareness in indoor environment. The system is based on TDOA (time difference of ...
The use of Collaborative Virtual Geographic Environments (CVGE) is one of the most promising uses of virtual reality in geographic field. Data collaboration can support multi-direc...
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...