Recently, it was proven empirically that facial expressions can be modelled as isometries, that is, geodesic distances on the facial surface were shown to be significantly less se...
Alexander M. Bronstein, Michael M. Bronstein, Ron ...
We present a method to generate stylized stereo imagery that effectively communicates shape and distance of the depicted scene objects. We use computer vision techniques to analyz...
Efstathios Stavrakis, Michael Bleyer, Danijela Mar...
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
This paper presents novel likelihood estimation to be used for particle filter based object tracking. The likelihood estimation is built upon cascade object detector trained with ...
This article deals with 3D-face model and 3D-pose extraction from a small set of couples of 2D-3D correspondingpoints. Major drawbacks of current 3D model extraction solutions are...
In this paper, we present two rate allocation algorithms for embedded motion compensated video coders. The algorithms are based on the modeling of both the video signal and the co...
Josep Prades-Nebot, Gregory W. Cook, Edward J. Del...
Knowing which edges in an image denote shadow edges and which are due to object boundaries or changes in surface reflectance has important applications in both computer vision and...
- Video sequences are compressed by processing individual macroblocks within frames. Traditional macroblock order of processing is linear from the left to the right, and from the t...
We present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building region...
In this paper, we describe how 3D Euclidean measurements can be made in a pair of uncalibrated images, when only minimal geometric information are available in the image planes. T...