This paper describes a jam session system that enables a human player to interplay with virtual players which can imitate the player personality models of various human players. P...
A public virtual laboratory is presented, where animats are controlled by mechanisms from different cognitive paradigms. A brief description of the characteristics of the laborato...
In many applications of temporal reasoning we are in terested in reasoning incrementally In particular, given a CSP of temporal constrains and a new constraint, we want to maint...
Traditional single-agent search algorithms usually make simplifying assumptions (single search agent, stationary target, complete knowledge of the state, and sufficient time). The...
Mark Goldenberg, Alexander Kovarsky, Xiaomeng Wu, ...
In this paper, we define a simple but scalable framework for peer-to-peer data sharing systems, in which the problem of answering queries over a network of semantically related p...
The ability to recognize when an agent abandons a plan is an open problem in the plan recognition literature and is a significant problem if these methods are to be applied in rea...
Graphplan planning graphs are structures widely used in modern planners. The exclusion relations calculated in the planning graph extension provide very useful information, especi...
We have developed a robot controller based upon a neural implementation of Norman and Shallice's model of executive attentional control in humans. A simulation illustrates ho...
Previous algorithms to compute lexical chains suffer either from a lack of accuracy in word sense disambiguation (WSD) or from computational inefficiency. In this paper, we presen...
This paper presents an approach to the approximate description of univariate real-valued functions in terms of precise or imprecise reference points and interpolation between thes...