Knowing which edges in an image denote shadow edges and which are due to object boundaries or changes in surface reflectance has important applications in both computer vision and...
We present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building region...
- Video sequences are compressed by processing individual macroblocks within frames. Traditional macroblock order of processing is linear from the left to the right, and from the t...
In this paper, we describe how 3D Euclidean measurements can be made in a pair of uncalibrated images, when only minimal geometric information are available in the image planes. T...
This article focuses on the field-to-image registration for TV sports-related image processing through basic geometrical reasoning. We propose a robust automatic line-based method...
Jean-Bernard Hayet, Justus H. Piater, Jacques G. V...
This paper presents a novel framework to achieve scalable multi-view image coding. As open loop operation, the wavelet lifting scheme for geometric filtering has been exploited to ...
Down-up sampling of images is an essential process for spatial scalability of the video coding standard. We propose an efficient down-up sampling method in spatial domain using DC...
A new approach for localizing facial structure in videos is proposed in this paper by modeling shape alignment dynamically. The approach makes use of the spatial-temporal continuit...