Sciweavers

AAAI
2008
14 years 18 hour ago
A First-Order Theory of Stanislavskian Scene Analysis
At the turn of the last century, Constantin Stanislavski developed a new system of acting, replacing the mannered gestures and forced emotion then popular with a more natural styl...
Leora Morgenstern
AAAI
2008
14 years 18 hour ago
A Semantic Approach for Iterated Revision in Possibilistic Logic
In this paper, we propose a new approach for iterated revision in possibilistic logic by applying a one-step revision operator. We first argue that the set of KM postulates for re...
Guilin Qi
AAAI
2008
14 years 18 hour ago
Transferring Localization Models over Time
Vincent Wenchen Zheng, Evan Wei Xiang, Qiang Yang,...
AAAI
2008
14 years 18 hour ago
Relaxed Survey Propagation: A Sum-Product Algorithm for Max-SAT
The survey propagation (SP) algorithm has been shown to work well on large instances of the random 3-SAT problem near its phase transition. It was shown that SP estimates marginal...
Hai Leong Chieu, Wee Sun Lee
AAAI
2008
14 years 18 hour ago
An Expressive Auction Design for Online Display Advertising
We propose an expressive auction design that allows advertisers to specify the kinds of demographics and websites they wish to target within an advertising network. The design all...
Sébastien Lahaie, David C. Parkes, David M....
AAAI
2008
14 years 18 hour ago
Video Activity Recognition in the Real World
With recent advances in motion detection and tracking in video, more efforts are being directed at higher-level video analysis such as recognizing actions, events and activities. ...
Anthony Hoogs, A. G. Amitha Perera
AAAI
2008
14 years 18 hour ago
Query-URL Bipartite Based Approach to Personalized Query Recommendation
Query recommendation is considered an effective assistant in enhancing keyword based queries in search engines and Web search software. Conventional approach to query recommendati...
Lin Li, Zhenglu Yang, Ling Liu, Masaru Kitsuregawa
AAAI
2007
14 years 18 hour ago
Visualization and Adjustment of Evaluation Functions Based on Evaluation Values and Win Probability
We present a method of visualizing and adjusting the evaluation functions in game programming in this paper. It is widely recognized that an evaluation function should assign a hi...
Shogo Takeuchi, Tomoyuki Kaneko, Kazunori Yamaguch...
AAAI
2008
14 years 18 hour ago
On Range of Skill
Thomas Dueholm Hansen, Peter Bro Miltersen, Troels...