Active Learning in the classroom domain presents an interesting case for integrating physical and digital affordances. Traditional physical handouts and transparencies are giving w...
Abstract. Recent developments in occlusion management for 3D environments often involve the use of dynamic transparency, or virtual “Xray vision”, to promote target discovery a...
Animation or sound is often used in user interfaces as an attempt to improve users' perception and comprehension of evolving situations and support them in decision-making. Ho...
We present S3 , a system that implicitly captures the process and products of Web investigations (exploratory searches involving multiple queries). This automatically-created, pers...
Nowadays, accessibility is a crucial factor for Web site development and use, and yet, people with visual disabilities face many accessibility barriers that hinder the adequate un...
This paper provides support for the use of motivational needs in identifying mobile phone uses and related features. Drawing on motivational human and usage space research, the fin...
This paper proposes a novel approach to modeling the diversity in users’ perceptions, based on a mixture of qualitative and quantitative techniques: the Repertory Grid Technique ...
Abstract. Ubiquitous interaction places the user in the centre of dynamic configurations of technology, where work not necessarily is performed through a single personal computer, ...
Many studies have shown how knowledge workers face challenges while multi-tasking among several projects and initiatives at the workplace. Researchers and consultants of personal p...