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IPPS
2000
IEEE
14 years 3 months ago
Solving Problems on Parallel Computers by Cellular Programming
Cellular automata can be used to design high-performance natural solvers on parallel computers. This paper describes the development of applications using CARPET, a high-level prog...
Domenico Talia
IPPS
2000
IEEE
14 years 3 months ago
On the Scheduling Algorithm of the Dynamically Trace Scheduled VLIW Architecture
In a machine that follows the dynamically trace scheduled VLIW (DTSVLIW) architecture, VLIW instructions are built dynamically through an algorithm that can be implemented in hard...
Alberto Ferreira de Souza, Peter Rounce
IPPS
2000
IEEE
14 years 3 months ago
PDRS: A Performance Data Representation System
We present the design and development of a Performance Data Representation System (PDRS) for scalable parallel computing. PDRS provides decision support that helps users find the r...
Xian-He Sun, Xingfu Wu
IPPS
2000
IEEE
14 years 3 months ago
Improving Throughput and Utilization in Parallel Machines through Concurrent Gang
In this paper we propose a new class of scheduling policies, dubbed Concurrent Gang, that combines the advantages of gang scheduling for communication and synchronization intensiv...
Fabrício Alves Barbosa da Silva, Isaac D. S...
IPPS
2000
IEEE
14 years 3 months ago
A Distributed Real Time Coordination Protocol
: When the communication channels are subject to interruptions such as jamming, the coordination of the real time motions of distributed autonomous vehicles becomes a challenging p...
Lui Sha, Danbing Seto